Quantcast
Channel: Answers for "Script access to "Ellipsoid" property on Emitter"
Browsing all 6 articles
Browse latest View live

Answer by Eric5h5

No, it's not scriptable.

View Article



Answer by dhendrix

Since you can't access the ellipse, you should be able to just use a mesh particle emitter, then scale the mesh. Not quite the same thing, but a compromise that might work.

View Article

Answer by Tasarran

It may not be scriptable, but it is exposed in the Animator.Just assign a new Animation to the emitter, and you have access to everything.I know this works, because I was just animating the Ellipsoid...

View Article

Answer by Eric5h5

No, it's not scriptable.

View Article

Answer by dhendrix

Since you can't access the ellipse, you should be able to just use a mesh particle emitter, then scale the mesh. Not quite the same thing, but a compromise that might work.

View Article


Answer by Tasarran

It may not be scriptable, but it is exposed in the Animator.Just assign a new Animation to the emitter, and you have access to everything.I know this works, because I was just animating the Ellipsoid...

View Article
Browsing all 6 articles
Browse latest View live




Latest Images